CIV: Carta Impera Victoria is a game of CIVilization and diplomacy in which you develop your own civilization. Be the first to reach supremacy in one field to make history, but keep an eye on how y...
Hey, Coyote Pack! Join me as I explore six different biomes and learn all about the animals that inhabit them in this fun, fast, and strategic game. Offering a host of interesting animal facts alon...
Coven: The Village adds a less abstract to your game of coven, with more flavor and storytelling. The game is set in early 16th-Century Europe, where you are a practicing witch living in a small vi...
Coven: The Village adds a less abstract to your game of coven, with more flavor and storytelling. The game is set in early 16th-Century Europe, where you are a practicing witch living in a small vi...
Numbers aren't worth anything in NMBR 9 unless they're off the ground floor and looking down from above.
The game includes twenty cards numbered 0-9 twice and eighty tiles numbered 0-9; each number...
June 2471, and kerosene - KERO - is scarce. Two clans are struggling to survive, exploring New Territories in their tanker trucks. Running out of fuel is a risk each time they leave camp! Fortunate...
Dungeon Degenerates: Hand of Doom takes place in the Dark Fantasy Realm of the decaying Eastern Provinces of the Würstreich. Players take escaped criminal adventurers on unsavory missions through f...
The T.I.M.E Agency protects humanity by preventing temporal faults and paradoxes from threatening the fabric of our universe. As temporal agents, you and your team will be sent into the bodies of b...
In the hushed intimacy of her laboratory, the eminent researcher Beatrix Bury has just discovered a technology allowing to mechanically generate all kinds of edibles. Subtropical plants, stellar po...
Star Wars: Rebellion is a board game of epic conflict between the Galactic Empire and Rebel Alliance for two to four players.
Experience the Galactic Civil War like never before. In Rebellion, you ...
Be fast or be last!
In Cubitos, players take on the role of participants in the annual Cube Cup, a race of strategy and luck to determine the Cubitos Champion. Each player has a runner on the racet...
In HINT, your teammates have to guess what you are trying to tell them. Along the way you both mime, draw, hum and talk about everything from 'European Capitals' and 'Movie Villains' to 'Fictional ...
The Initiative — a unique co-operative board game of story, strategy, and code-breaking — lets players take on the role of teenagers in 1994 who have found a mysterious board game called "The Key"....
Adds several new aspects to Settlers of Catan but the two major ones are creating knights to protect the land from invading barbarians and building city improvements that confer benefits upon that ...
In the sleepy town of Arkham, Massachusetts, a small band of intrepid investigators seeks to uncover the nature of a sinister menace that threatens humanity. But beware! The arcane realm holds coun...
In Camel Up, up to eight players bet on five racing camels, trying to suss out which ones will place first and second in a quick race around a pyramid. The earlier you place your bet, the more you ...
Now up to six players can muster their knights against the scourge threatening Catan! The 5-6 Player Expansion for The Cities and Knights of Catan allows you to expand and inject more excitement in...
In Concept, your goal is to guess words through the association of icons. A team of two players – neighbors at the table – choose a word or phrase that the other players need to guess. Acting toget...
The noble Princess is looking for an ideal partner and confidant to help with her royal duties when she one day assumes the throne. You must prove your worth and gain her trust by enlisting allies,...
You are the leader of one of the 7 great cities of the Ancient World. Gather resources, develop commercial routes, and affirm your military supremacy. Build your city and erect an architectural won...
Near Mint condition cards show minimal or no wear from play or handling and will have an unmarked surface, crisp corners, and otherwise pristine edges outside of minimal handling. Near Mint condition cards appear 'fresh out of the pack,' with edges and surfaces virtually free from all flaws. '
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Lightly Played (LP)'
Lightly Played condition cards can have slight border or corner wear, or possibly minor scratches. No major defects are present, and there are less than 4 total flaws on the card. Lightly Played condition foils may have slight fading or indications of wear on the card face. '
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Moderately Played (MP)'
Moderately Played condition cards have moderate wear, or flaws apparent to the naked eye. Moderately Played condition cards can show moderate border wear, mild corner wear, water damage, scratches , creases or fading, light dirt buildup, or any combination of these defects. '
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Heavily Played (HP)'
Heavily Played condition cards exhibit signs of heavy wear. Heavily Played condition cards may include cards that have significant creasing, folding, severe water damage, heavy whitening, heavy border wear, and /or tearing. '
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Damaged (D)'
Damaged condition cards show obvious tears, bends, or creases that could make the card illegal for tournament play, even when sleeved. Damaged condition cards have massive border wear, possible writing or major inking (ex. white-bordered cards with black-markered front borders), massive corner wear, prevalent scratching, folds, creases or tears. '